Crate, stall, jail, Death Penalty, halter, tack, collar, tether.
Happens after behavior is triggered. Punishment may interrupt behavior, but it doesn’t change the trigger. Punishment can create misplaced fear or aggression.
3. Negative reinforcement
New behavior happens to avoid potential of something aversive.
Ignore it and it will go away.
5. Incompatible behavior
Hard to do both behaviors at same time.
6. Put behavior on cue
Makes it less fun, like work, or can make it more fun, but creates stimulus control.
7. Shape absence of behavior
Make doing nothing rewarding.
8. Change Motivation
Change the ‘why’ the behavior happens.